//file acts as Uber-file
#ifdef _DEVIRTUALIZE_
	#include <RenderDll_devirt_defines.h>
#endif

#include "../Common/WaterUtils.cpp"
#include "../Common/ShadowUtils.cpp"
#include "../Common/RenderAuxGeom.cpp"
#include "../Common/RenderMesh.cpp"
#include "../Common/RenderMesh_SetMesh.cpp"
#include "../Common/RenderPipeline.cpp"
#include "../Common/ResFile.cpp"
#include "../Common/TextMessages.cpp"
#include "../Common/RendElements/CREGameEffect.cpp"
#include "../Common/lzss.cpp"
#include "../Common/Textures/TextureManager.cpp"
#include "../Common/ResFileLookupDataMan.cpp"
#include "../Common/RendElements/CRELightShape.cpp"
#include "../Common/IntroMovieRenderer.cpp"

#ifdef _DEVIRTUALIZE_
	#include <RenderDll_wrapper_includes.h>
#endif

